A86: Re: sprites
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A86: Re: sprites
Oops actually hit send, SpriteLocation should be 8 bytes like
SpriteLocation:
.db %00000000
.db %00000000
.db %00000000
.db %00000000
.db %00000000
.db %00000000
.db %00000000
.db %00000000
>What's wrong with this bit of code?
>
>
>;copy 8x8 sprite at hl to de
>
>copy_sprite:
> ld bc,8 ;sprite size
> ld a,15
>the_loop:
> ldi
> ret po ;return when bc is 0
> add a,e
> ld e,a ;make de point to next row
> jr nc,the_loop
> inc d ;add carry
> jr the_loop
>
>