Re: A86: call _getky usage...(AAAHHHGGG)
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Re: A86: call _getky usage...(AAAHHHGGG)
Roy Wong wrote:
> Ok, i'm going to calmly say this, but i think i'm cursed. Everything i try
> to do in the program never seems to work, and even after you guys try to
> help me, it still doesn't work... I don't know what to do!
> Here is the source for the start of something, all i'm trying to do is get
> the mouse to move using only _getky. In the game, i won't have a mouse, i
> just want to know that i can make a mouse move, so that i know i can feed
> commands in and have a reaction happen. But the mouse is not moving (mouse
> pointer thing that is)....
>
> The asm is attached...
>
> Thanks for all your help, and sooner or later i should get the hang of it...
>
> Alan Wong / Damnation
>
First, you call something named SpriteMove that never returns. Then you push bc alot
without ever popping it again. bc is never destroyed; you don't need to push it at
all. It won't be long :-)
References: