Re: A86: polygons
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Re: A86: polygons
Joshua Grams wrote:
>
> At 06:46 PM 7/17/98 -0500, you wrote:
> >
> >Umm, what kind of polygons are you talking about?
> >
> >Triangles are the easiest to draw and fill. Or do you want to draw and
> >fill a random list of vertices, that could be concave or convex? This
> >would be pretty slow on the calc, because 8 or 16 bit numbers kind of
> >limits fixed-point numbers.
>
> Why would you need fixed-point? I'd probably just draw the lines, then find
> a point I knew was inside, and use a flood-fill routine. Unless you're
> doing triangles, which as you say, are simple.
>
> --Joshua
Does anyone know of a routine that would convert (X,Y,Z) coordinates
into (X,Y) coordinates? And also how to 3D rotate?
--
Tercero -- Email: mailto:tercero@busprod.com
"The stone the builders rejected has become the capstone;"
--Psalms 118:22
"Everyone who falls on that stone will be broken to pieces,
but he on whom it falls will be crushed."
--Luke 20:18
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