Re: A86: GrayScale PutSprite
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Re: A86: GrayScale PutSprite
ld ix,sprite
ld bc,$0808
call PutSprite
8x8 sprites, i presume with the MSB first and the LSB in the second 8x8
B&W sprite.
> ld hl, sprite ; ix should be the location?
> ld i, h ;
> ld x, l ;
> ld a, 8 ;
> ld b, a ; load 8 into b for x coord
> ld c, a ; load 8 into c for y coord
> call PutSprite ; display it
>
> how do you store the grayscale pics? what include files do you need?
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= Kirk Meyer (mailto:_@ibm.net) =
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