A86: Displaying Strings
[Prev][Next][Index][Thread]
A86: Displaying Strings
I was trying to put together a little routine that would display numbers
in a string. I thought that this is an important series of commands
espically for creating games with levels that are drawn by strings of
numbers. I can't get it going. If someone could tell me what I am doing
wrong it would make my day. Thanks. - Mike
#include "asm86.h"
#include "ti86asm.inc"
.org _asm_exec_ram
call BUSY_OFF
call _clrLCD
ld hl, $0303
ld (_curRow), hl
ld hl, string
add hl, de
call D_HL_DECI
jp gklp1
gklp1:
call GET_KEY
cp $37
jp z, QUIT
jr gklp1
QUIT:
call _clrLCD
ret
string:
.db 255,255
.end
END
_____________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com
Or call Juno at (800) 654-JUNO [654-5866]
Follow-Ups:
References: