Re: A86: AShell Enhanced 1.2 Released


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Re: A86: AShell Enhanced 1.2 Released






Curtiss Howard wrote:

> >From listown@towerguard.unix.edu.sollentuna.se Wed Jan 21 19:22:18 1998
> >Received: (from majordom@localhost)
> >    by towerguard.unix.edu.sollentuna.se (8.8.8/8.8.7) id EAA17623
> >    for assembly-86-outgoing; Thu, 22 Jan 1998 04:05:29 +0100
> >Message-ID: <34C66E95.EA7CACF4@usa.net>
> >Date: Wed, 21 Jan 1998 21:54:30 +0000
> >From: "Bill N." <b.nagel@usa.net>
> >X-Mailer: Mozilla 4.03 [en] (Win95; I)
> >MIME-Version: 1.0
> >To: assembly-86@lists.ticalc.org
> >Subject: Re: A86: AShell Enhanced 1.2 Released
> >References: <f02a78f3.34c55d0f@aol.com>
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> >
> >
> >
> >
> >TurboSoft wrote:
> >
> >> In a message dated 98-01-20 20:56:11 EST, you write:
> >>
> >> << Believe it or not, renaming programs is what caused MegaRacers to
> screw
> >> up,that
> >>  input prompt had to be removed, so you can no longer rename progs,
> but
> >>  you still can rename categories.  In the next version, I'll imporve
> >> protection in
> >>  case
> >>  a friend gets a hold of your calc. >>
> >>
> >> oh.  l didn't rename the MegaRacers game though, l don't think...
> >> Also, now when l play plainjump (86 asm version) l will lose all my
> lives
> >> everytime l fall off of the plain.  ex: l fall off, and the screen
> says "Lifes
> >> left: 6".  Then anytime l press any button, it immediately says
> "Lifes left:
> >> 5" and so on until l get game over.  so pretty much what happens
> through a
> >> series of those is you fall off and you get game over.  Now, This
> same program
> >> worked fine with ASE 1.0.  Since l got 1.2, it started doing that.
> >> What kind of password protection are you going to implement now?
> >>
> >> Overall, l think that ASE is one of the best shells out there, for
> any calc.
> >> Just the fact that it can run assembly from other calculators (and
> possibly
> >> more in the future) makes it the best.
> >
> >It didnt matter if you renamed MR or not, the input routine is that
> bad!
> >Glad you like ASE,
> >Bill
> >
> >
>
> Just wondering, but why all the emphasis on resetting the calc's mem
> before running new versions of ASE?  You never really said anything
> about this is a few of the previous versions...
>
> In reference to the previous post about certain games crashing after
> installing ASE after resetting, I recommend you try NOT resetting first.
> I've never reset my calc before installing new versions of ASE (I've
> always found the fact that not having to clear your mem to install a new
> shell was part of the novelty of the 86) and I've never had anything
> crash/work improperly on me yet.  Even Plain Jump and Drugwars.
>
> *Shrug*
>
> ______________________________________________________
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Sometimes you might not encounter any problems, but usually you will.
ASE 1.0 or .90 did not require the mem to be cleared.

Bill


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