Re: A86: Menus
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Re: A86: Menus
> ...and
> any multiple of sixteen will work the same way as they do in the custom
> menu.
what do you mean?
Dux Gregis wrote:
>
> Thanks for using NetForward!
> http://www.netforward.com
> v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v^v
>
> I was wrong about alot of what I said in my first post. After following
> one of the three pointers at $d65a, $d65c, or $d65e, you can put $06 as
> the first byte if you want that menu to be empty, $05 if you want there
> to be submenus (i think), and stbeta1 sometimes uses $03. $00 followed
> by a zero terminated string will put a variable to the homescreen and
> any multiple of sixteen will work the same way as they do in the custom
> menu. After that put a two byte address and then a zero terminated
> string with what the menu will say. Then, in the location of the
> address you put, there is
> one byte which does something I'm not sure of, a byte that tells the
> number of submenus, then pointers to all of the data for each of the
> submenus (two bytes each, no null in between). Then, if the location
> you just pointed to starts with $05 and a two byte adress, you should
> open up another menu.
> This works for the custom menu also. Put $05 as the first byte, and
> then follow it by an address and a zero terminated string.
> I'm sure this won't make much sense to you at first, so you'll have to
> try it yourself.
> :-)
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