Use the ASCR - PutSprite_MSB, to create a transparency mask that contains the transparency data. Jimmy Mardell's ASCR routines is at ticalc.org.Later,Matt-----------------would a partially transparent sprite be possible such as:00000000000000000011110000100100001001000011110000000000where the inside of the small box is not transparent, but the part around it is. I know I could just make a smaller sprite for a box, but I am talking about a polygon.(db's left out intentionally)Thanks,--------------
Jbrett
tbarwick@esn.net
http://ww2.esn.net/~tbarwick
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