Re: A86: Porting?


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Re: A86: Porting?




What about:

ROM_CALL(TX_CHARPUT)

ROM_CALL(D_ZT_STR)

ROM_CALL(D_LM_STR)

ROM_CALL(D_ZM_STR)
and
ROM_CALL(FIND_PIXEL)

Thank you.
    -PJ
________________
   pat@jalyn.com
http://come.to/patj/
-----Original Message-----
From: In FuZeD <zone_ti@hotmail.com>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Wednesday, August 05, 1998 9:29 PM
Subject: Re: A86: Porting?


>
>>JUMP Z(LeaveGame)
>jp z,LeaveGame
>>CALL Z(MoveUp)
>call z,MoveUp
>>CALL (DrawFrame)
>call DrawFrame
>>ROM CALL(CLEARLCD)
>call _clrLCD
>>JUMP (StartIntro)
>jp StartIntro
>>CALL NZ(DrawLine)
>call nz,DrawLine
>>JUMP NZ(CMLineChkHorSt)
>jp nz,CMLineChkHorSt
>>JUMP C(Test)
>jp c,Test
>Hope This Helps. What Game Are You Porting?
>
>
>InFuZeD at Zone TI - "Making Basic Programming Worth While"
>
>
>______________________________________________________
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>


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