Re: A86: Serious Multiplication
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Re: A86: Serious Multiplication
Nice routine, Dux! One question, why did you call collect_de when there
was a carry instead of jumping over it when there wasn't? Wouldn't that
save 18 t-states (16 if a relative jump), or am I missing something?
At 05:01 PM 8/5/98 -0600, you wrote:
>Here is a fast multiplication routine. In its worst case, it runs
>through the loop 8 times. Multiply any h by any l and the result is
>returned in de; this might be fast enough to drive ray-tracing :-)
>
>Attachment Converted: "C:\WINDOWS\DESKTOP\rpmult.asm"
>
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David Phillips
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