Re: A86: Porting?
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Re: A86: Porting?
>JUMP Z(LeaveGame)
jp z,LeaveGame
>CALL Z(MoveUp)
call z,MoveUp
>CALL (DrawFrame)
call DrawFrame
>ROM CALL(CLEARLCD)
call _clrLCD
>JUMP (StartIntro)
jp StartIntro
>CALL NZ(DrawLine)
call nz,DrawLine
>JUMP NZ(CMLineChkHorSt)
jp nz,CMLineChkHorSt
>JUMP C(Test)
jp c,Test
Hope This Helps. What Game Are You Porting?
InFuZeD at Zone TI - "Making Basic Programming Worth While"
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