Re: A86: q?
[Prev][Next][Index][Thread]
Re: A86: q?
Stephen Hicks wrote:
> Dux Gregis wrote:
>
> > I was thinking about the byte used for type. I really can't imagine what
> > else it could be -- or what else that byte could be used for.
> >
>
> have you searched ROM for "sin" , "cos", "tan", etc?
It uses $30. You can look yourself, you know. :-)
> I've really got to learn all that FPS stuff - do you know where i can find
> info on it?
It's pretty simple, really. Each stack entry is 11 bytes (same as the op
registers) The stack starts at $8000 on page 1 and works up the page. I have
all the calls Josh found to push and pop on my page (the only place they can be
found on the web -- I think)
http://www.eden.rutgers.edu/~assets/ti86.htm
Follow-Ups:
- Re: A86: q?
- From: Stephen Hicks <shicks@mindspring.com>
References: