A86: Interrupt questions


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A86: Interrupt questions




Is it possible to play sound with interrupts? The user int is called 200
times/second, but
the program I wrote uses virtually all the CPU power just to simulate the
sound using regular djnz loops.. going full speed.

Some games use sound. How is this achieved? For example, in Zpong, if the
ball hits
something and it makes a sound, wouldnt that just stop the ball in its
tracks for the duration of the sound?

-Matt



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