A86: Question About Sprites...
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A86: Question About Sprites...
I've just started ASM programming and have the basics down....I tried
to use a small 8x8 sprite in one of my programs and instead of
displaying the sprite the program displayed a string of charecters
that the sprites bit sequence stood for....the program is listed
below...what did I miss?
<<START OF FILE>>
#include "ti86asm.inc"
.org _asm_exec_ram
call _clrLCD
ld hl , $0000
ld (_curRow) , hl
ld hl , Sprite
call _puts
call _newline
ld hl , String
call _puts
call _newline
ret
Sprite:
.db %11011011
.db %10011001
.db %10100101
.db %10011001
.db %11000011
.db %10011001
.db %10100101
.db %10111101
String:
.db "A small sprite..."
.end
<<END OF FILE>>
Thanks in advanced...
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