Re: A86: sqrxz
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Re: A86: sqrxz
In a message dated 97-09-18 01:53:14 EDT, you write:
<< > l don't know about anyone else but is sqrxz locking up anyone else's
ti-86?
> l have rom 1.2. it seems that after switching virtual screen to NO
(which l
> couldn't figure out what this did anyway) l could play for a few more
seconds
> before it locked up the graph screen with random pixels, locked up, and
> turned off. what's up with this? >>
Also, l once recalled the Deadly path into the homescreen and then later ran
the game and there were two deadly path levels! l ran both of them and they
both worked the same but after deleting the Deadly path level string the
other 'fake' one l guess remained resident in memory, and sqrxz was still
using it. going to the MEM menu stated that l had like 3088 bytes of strings
but going to the delete string menu displayed no strings...
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