Re: A86: sqrxz
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Re: A86: sqrxz
MTNBIKE560@aol.com wrote:
>
> l don't know about anyone else but is sqrxz locking up anyone else's ti-86?
> l have rom 1.2. it seems that after switching virtual screen to NO (which l
> couldn't figure out what this did anyway) l could play for a few more seconds
> before it locked up the graph screen with random pixels, locked up, and
> turned off. what's up with this?
The difference between virtual screen and no virtual screen is quite
obvious
imho; the enemies flickers quite badly when you don't have a virtual
screen.
I haven't heard of that bug before, but I don't think there very many
people
change the setting while playing, so that could be the reason people
missed
it. Does it happen all the time, or just sometimes? The only other real
bug I know
in Sqrxz is that sometimes after you have died the last life, the calc
locks
up. Removing a battery and putting it back doesn't remove the memory
most of the time,
but the calc becomes very instable. This has happened a couple of time
for people
in my class, but I've never heard it from someone else which I think is
strange.
Or have this problem occured for anyone else?
--
Jimmy Mårdell "The nice thing about standards is that
mailto:mja@algonet.se there are so many of them to choose from."
http://www.algonet.se/~mja
IRC: Yarin "Sanity? I'm sure I have it on tape
somewhere!"
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