Re: A86: Enhanced Checking Routine?
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Re: A86: Enhanced Checking Routine?
Grant Stockly wrote:
>
> Couldn't you just define an area around the sprite cords that is registered
> as a hit? Or would that slow down the proessor.
>
> I hae heard that the 86 ersion is slower than the 83 ersion. Is this true?
> I think the 83 version is slow. The X cursor needs to move around the
> screen faster. Maybe slowing down the duck, and doing something in ASM
> could make the cursor go faster?
>
> Grant
you could but it would be way faster to use this routine
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