Re: A86: ASM Converter from 85->86


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Re: A86: ASM Converter from 85->86



But the time the discussion with finding a way to run or recompiler 85
strings for 86 is done, we would have had time to port every game ever made
for ZShell.   :)

BTW, does anyone know anything about the 86 VAT functions and/or math (op1)
functions.  I would appreciate any help.

Thanks,
Andres


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