In a message dated 3/10/99 3:53:22 PM MST, evil_sam@hotmail.com writes: > You can download the routine at > "www.ticalc.org/pub/82/asm/source/crash". > Sam I've checked both clipping parts of the routines with Assembly Studio 86, and mine appears to be about 6 or 7 bytes less and about 20 or 30 clock cycles faster. Thanks for the link, too; I've never come across this particular sprite routine... JL