Re: A85: Sliding Pixels
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Re: A85: Sliding Pixels
On Tue, 6 Oct 1998, kaus wrote:
> >If you're using a sprite routine that supports masking it makes using
> >backgrounds a lot easier. In that case you would just draw you sprite
> >shifted up 1 then redraw the background that was uncovered.
> >
> >-Humberto Yeverino Jr.
>
> Not all masking routines save the background for you. The best do, but not
> all. The masking part just lets part of the background show through.
> Also, wouldnt you redraw the background, and then redraw the sprite on top
> of it?
>
> Just clarifing some things.
>
> -Jonathan Kaus
> kaus@cybrzn.com
I assume that "sliding sprites" means that tiles are being used like in
Slippy. If so then the tile that the player covers would be the
background.
-Humberto Yeverino Jr.
"I kick ass for the Lord."
-Dead Alive (1992)
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