Re: A85: Sliding Pixels


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Re: A85: Sliding Pixels




On Tue, 6 Oct 1998, kaus wrote:
> >If you're using a sprite routine that supports masking it makes using
> >backgrounds a lot easier.  In that case you would just draw you sprite
> >shifted up 1 then redraw the background that was uncovered.
> >
> >-Humberto Yeverino Jr.
> 
> Not all masking routines save the background for you.  The best do, but not
> all.  The masking part just lets part of the background show through.  
> Also, wouldnt you redraw the background, and then redraw the sprite on top
> of it?
> 
> Just clarifing some things.
> 
> -Jonathan Kaus
> kaus@cybrzn.com
I assume that "sliding sprites" means that tiles are being used like in
Slippy.  If so then the tile that the player covers would be the
background.

-Humberto Yeverino Jr.

"I kick ass for the Lord."
-Dead Alive (1992)

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