Re: A85: Sprite compression...


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Re: A85: Sprite compression...




It could however be modified.  Come on we're all programmers aren't we?
We don't have to rely on a routine that's already been done.  Make it
better!


-> if i'm not mistaken, ZCP is a b/w compression algorithm, but it may ->
not be intended for sprites.

-> -mike pearce

-> On Tue, 14 Jul 1998 00:49:56 EDT, you wrote:

-> >
-> >Has there been any code written for ZShell that could compress 
-> sprites stored
-> >in NASR format... I'm talkin plain Ol Black and white. :D  Thanks 
-> for your
-> >alls help. :D > >O! that I knew compression algorithms... I'd make 
-> my own routine. ;p > >-Josh Morris > DorkReMi@aol.com > 
-> DorkReMi@hotmail.com >