A85: DJNZ...
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A85: DJNZ...
I'm making my first game now, and I'm using DJNZ to control a loop
for projectiles.
If B is set to 0 right before DJNZ is reached, will it loop back or
quit?
And if B is 1, will it loop back?
It's used in a variation of a link-list, so when list elements are
disposed of, I need to control when the loop ends.
If DJNZ stops when B is 1 or less when you reach it, then I have
some other problem I've been unable to find. If anyone wants to see
the problem code, just say so, because there's a decent amount of
it...
-Thanks in advance..
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