Re: A85: Saving the 85
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Re: A85: Saving the 85
On Thu, 6 Aug 1998 TGaArdvark@aol.com wrote:
>
> > I remember reading that all 86 strings must be less than 14k
> > so I don't see why this wouldn't be possible.
>
> TI-86 strings and programs can be up to 65535 bytes. Asm
> programs on the 86 are not strings though. They are programs,
> just like basic. But since _asm_exec_ram is only 10k, you
> can't run asm programs greater than 10k on the 86 right now.
>
It's going to take some work but I plan to write a converter (from 86 asm
to 85 asm string.) My first thought was to convert source code but I
looked on the web and the source to the best games isn't posted. Most of
the source is for games that are already on the 85.
It's just that I remember Martin Hock saying that he kept Slippy 2 under
14k so it would be easy to port to the 86.
-Humberto Yeverino Jr.
"I kick ass for the Lord."
http://www.engr.csufresno.edu/~humberto/Home.html
humberto@engr.csufresno.edu
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