I am porting a game from ZShell to the TI-86 and I have a questions, The following are lines from the ZShell code and I was wondering what their equivilent is in TI-86 asm: JUMP Z(LeaveGame) CALL Z(MoveUp) CALL (DrawFrame) ROM CALL(CLEARLCD) JUMP (StartIntro) CALL NZ(DrawLine) JUMP NZ(CMLineChkHorSt) and JUMP C(Test) Please Help. Thank You. -PJ