Re: A85: Questions
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Re: A85: Questions
an accurate line routine is fairly complicated, certainly not
something where someone would just write the code for you. you could
modify a line routine, but it will not be terribly easy. i know that
the line routine i created for my polygon routine did not calculate
each point, so there was not really an x,y coordinate to use for a
sprite routine. if you don't need a very accurate line routine, just
use y=mx+b or (y2-y1) = m(x2-x1) and just don't worry about the
fractional part of the division.
-mike
On Mon, 27 Apr 1998 21:39:29 EDT, you wrote:
>
>In a program i am making, I need a sprite to move along a line (with the
>corner point the one actually traveling on each point of the line)
>I am using Usgard. If anyone can help please reply. I would really like code
>rather than an explaination. I think there would be a way to do it using the
>line routine from ticalc.org, but i am not sure how.
>Thanxx
>
References: