Re: A85: Daedulus
[Prev][Next][Index][Thread]
Re: A85: Daedulus
gameboy port? is it faster? better graphics? and how do you test such a
thing on a gameboy?
On Thu, 18 Sep 1997, Sam Davies wrote:
> Greg Gilbert wrote:
>
> > Has Daedulus been canceled, or is still in the works?
>
> Well... we are currently making a GameBoy port... but we're having
> trouble finding a company to market and sell the game for us :( But we
> have made a lot of optimizations on the GameBoy port, and I think we
> will soon just port it back to Usgard... but it still may be a while
> (sorry for the wait, everyone...)
> Sam
>
> --
> Sam Davies <sdavies@mail.trilogy.net>
>
>
Biya! =)
. . .
. . . .
. . . .
. Will Stokes .
. wstokes@vertex.ucls.uchicago.edu .
. wstokes@geocities.com .
. http://www.geocities.com/SiliconValley/Pines/7360/will.htm .
. .
. .
. http://www.geocities.com/SiliconValley/Pines/7360/ .
. . (The TI-85 Calc. Center) .
. .
. . . .
. . . . . . . .
. . . . . .
.
Follow-Ups:
References: