Re: A85: music relived! =)


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Re: A85: music relived! =)



I understand and kinda agree with what you're saying Jimmy, but before I
utilized relocation in Mega Racers simply recompiling the game for usgard
(.95b) sped the game up at least 2 times, probably 3 times faster. I
dunno, all I know is that I ain't complaining.

On Sat, 13 Sep 1997, Jimmy Mårdell wrote:

> Will Stokes wrote:
> >
> > (b.) You are missing one MAIN feature of USGARD that has never been
> > stressed enough, SPEED!!! I know my programs have already been sped-up at
> > least 4 times, probably more. Add that to a smaller shell, smaller
> > programs, I think the decision is obvious.
> 
> I wouldn't say that Usgard speeds up games THAT much. Games which uses
> a lot of calls to subroutines becomes faster (and sometimes that
> speed increase is necessary) - but I don't believe 4 times faster...
> You have to use a LOT of calls then...
> 
> -- 
> Jimmy Mårdell                "The nice thing about standards is that 
> mailto:mja@algonet.se         there are so many of them to choose from."
> http://www.algonet.se/~mja    
> IRC: Yarin                   "Sanity? I'm sure I have it on tape
> somewhere!"
> 


				Biya! =)

                         .       .     .    
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          .                     Will Stokes                .
      .             wstokes@vertex.ucls.uchicago.edu           .
    .                   wstokes@geocities.com                       .
      .  http://www.geocities.com/SiliconValley/Pines/7360/will.htm    .
       .                                                             .
      .                                                               .
       .   http://www.geocities.com/SiliconValley/Pines/7360/      .
        .    .           (The TI-85 Calc. Center)               .
          .                                                      .
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                  .         .    .       .    .    .   .   .
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