Re: A85: NASRWarp acting strangely
[Prev][Next][Index][Thread]
Re: A85: NASRWarp acting strangely
At 05:25 PM 9/6/97 -0700, Jeff Tyrrill wrote:
>Whenever I call NASRWarp to display a sprite, it just displays pixels
>randomly in the lower-left corner of the screen without displaying the
>sprite properly. There are two horizontal rows of pixels, spaced about 7 or
>8 (it's hard to tell exactly) pixels apart. When different sprites are
>supposed to be displayed in different locations, the arrangement of the
>pixels changes some, but they always make up two small rows near the
>lower-left corner. I have verified that the sprite dimensions in the source
>code are correct, and the same problem occurs when I call NASRWarp from
>different routines in my program. Does anybody know what the problem is or
>what I can do?
>Thanks
If you are using ZShell, are you adding (PROGRAM_ADDR) to the address of
your Sprite? And if you're using Usgard, are you putting the ampersand in
(i.e. ld hl,&Sprite)?
--
Brian Leech
butvis@mindspring.com
ICQ UIN: 1355611
References: