Re: A85: scoring
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Re: A85: scoring
somewhere withing your program, put a line like this:
score:
.db 0 ; or .dw 0 if you want scores higher than 255
to set the score, do this:
ld hl, score ; or ld hl, &score if you're using usgard
ld de, (program_addr) ; and you can skip this line
add hl, de
ld (hl), [score number]
I'm not sure if Usgard does checksums, but you'll need to set the
recalculate bit somewhere before your program quits:
ld hl, ZS_BITS
ld (hl), 1
Erik Huizing
ehuizing@acs.ucalgary.ca
http://www.ucalgary.ca/~ehuizing
On Thu, 30 Oct 1997, Michael Young wrote:
>
> Could some tell me how you store permanent variables, like for a
> scoring option. This is an important element that I am missing from my
> games.
>
> Thanks
> - Mike
> young10@juno.com
>
References: