A85: Re: Mathmatical routines
[Prev][Next][Index][Thread]
A85: Re: Mathmatical routines
Ya, it was me. I still have not reworked my web page to include the Z-80
stuff. I am getting closer :-) I will broadcast a message when I have
cleaned things up.
I will probably zip all my Z-80 stuff into one 200-300k file with no
explanations and make it available for anybody desperate. I could probably
make this available in a day or two.
Jan Zumwalt
-----Original Message-----
From: Richardlewis <richardlewis@cedarcity.net>
To: assembly-85@lists.ticalc.org <assembly-85@lists.ticalc.org>
Date: Monday, November 17, 1997 1:36 PM
Subject: A85: Mathmatical routines
>Did't someone say they had a bunch of z80 math functions a while ago? I've
>been looking for a way to do floating point math for a tank wars type game.
>Specifically, I am looking for a good square root function that works with
>floats.
>
>I also heard something about BCD numbers being floating point numbers.
>Does anybody know what a BCD number is? I know the processor can handle
them,
>but what are they?
>
>
Follow-Ups: