Re: LZ: Usgard question
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Re: LZ: Usgard question
Yup! Right Will! And it is MUCH FASTER!
Andreas
----------------
E-Mail: ess.andreas@computerhaus.at
*NEW* Webpage: http://andi.ganymed.org
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> Von: Will Stokes <wstokes@vertex.ucls.uchicago.edu>
> An: list-zshell@lists.ticalc.org
> Betreff: Re: LZ: Usgard question
> Datum: Wednesday, June 04, 1997 9:44 PM
>
> don't worry. usgard will handle all existing programs. however, newer
> programs made for usgard will be able to do "tricks" like this that will
> not only save space and repitious code (sp?) but could possibly be faster?
> :) don't worry, be happy. usgard will be happy for ANY person who uses any
> asm shell, TRUST ME!
>
>
> On Wed, 4 Jun 1997, Erik Huizing wrote:
>
> > I've got a question that's been bothering since Usgard came into the
> > picture. I remember that Jimmy said we'd no longer need to use
> > (PROGRAM_ADDR) in out programs. Isn't this going to cause loads of
> > compatibility problems with exsiting ZShell games?
> >
> > Erik Huizing
> > ehuizing@acs.ucalgary.ca
> > http://www.ucalgary.ca/~ehuizing
> >
> >
>
> Biya,
> Will Stokes
> 8^)
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