Re: LZ: A "Shell-Developers" E-Mailing List
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Re: LZ: A "Shell-Developers" E-Mailing List
>Just wondering, but WHY is EVERYONE all of a sudden shell crazy?
>What's wrong with Zshell? Besides the lack of APD and Contrast
>changing, that's just about it. And this has been reproduced fine in
>the other existing
>shells, and if I understand correctly, is due in the next version of
>zshell.
>
>People, I haven't really seen any groundbreaking games lately.. Why not
>work on
>something else besides shells? I've seen a bunch of games demonstrating
>the
>possibilites of the Z80. I know a mario clone wouldn't be TOO terribly
>difficult
>to implement... (In fact, SQRXZ is in beta... I can't wait to see the
>final for that game)
>
>I also want to see the final for Space invaders, and maybe someone
>should work on
>a Galaga clone. I'm dying to see Pinball coming up soon...
>
>So basically what I'm saying is, cut it out with the shells already. We
>have PLENTY
>of them, and I'm not seeing very many improvments coming with each new
>one..
>Sure, there's the nifty GUI's, the slightly smaller size (That is one
>good improvement)
>and APD and contrast change, but nothing dramatically different.
>
>I rather have new, spiffy games than a spiffy shell.
---------- End of Original Message ----------
I agree with this totaly. Zshell works fine for what most people want it to
do...play games. I would love to see some new games. A few suggestions that I
have are: Space Invaders (like the one for the HP), Solitaire, pitfall type
game... heck, any atari-type game.
i would love to program them myself but i am not a great assembly
programmer.
*************************************
* Jason Thurman - JT78808@ltu.edu *
* Lawrence Technological University *
* Go Wings!! Steve Yzerman rules! *
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