LZ: Programing: PinBall
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LZ: Programing: PinBall
I am trying to creat a good PinBall game for ZShell I have stumbled
accrossed a problem of the ball. I need a routine that will display the
ball every pixel of it's movement. The movement range would include all
directions and have at least12 possible directions. I am hoping for one
that will be much higher. For the routine needed to call the update
ball will be called CHANGE. I will give you credit for helping in it's
documatation and the source code when I relase that.
--
Thank You, Dave Piper
Home Page: http://www.jcave.com/~piperc/
TI-85 Calculator: http://www.jcave.com/~piperc/ti-85.htm
TI-86 Calculator: http://www.jcave.com/~piperc/ti-86.htmpiperc@jcave.com
References: