LZ: Programing: PinBall


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LZ: Programing: PinBall



I am trying to creat a good PinBall game for ZShell I have stumbled
accrossed a problem of the ball.  I need a routine that will display the

ball every pixel of it's movement.  The movement range would include all

directions and have at least12 possible directions.  I am hoping for one

that will be much higher.  For the routine needed to call the update
ball will be called CHANGE.  I will give you credit for helping in it's
documatation and the source code when I relase that.
--
Thank You, Dave Piper
Home Page: http://www.jcave.com/~piperc/
TI-85 Calculator: http://www.jcave.com/~piperc/ti-85.htm
TI-86 Calculator: http://www.jcave.com/~piperc/ti-86.htmpiperc@jcave.com


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