Re: LZ: Rotation...
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Re: LZ: Rotation...
What the heck if ARsfZP?
Andreas
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E-Mail: ess.andreas@computerhaus.at
Webpage: http://andi.ganymed.org
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> Von: Peter Cordes <hivelord@ix.netcom.com>
> An: list-zshell@lists.ticalc.org
> Betreff: Re: LZ: Rotation...
> Datum: Tuesday, June 17, 1997 4:42 AM
>
> Buddy Smith wrote:
> >
> > Does anyone know how to rotate a sprite on the screen (w/out USGARD, in case you are wondering...) I need to turn a simple
15x15 sprite around sideways. I'm not really quite sure how to do sin/cos rotations (I have no idea how sin/cos even can do
rotations) but if someone can help it will be greatly appreciated
> >
> > Buddy Smith
> > ti85calc@bellsouth.net
> >
> > PS: What zshell version number do usgard/supernova/arsfzp/cshell etc. return when you look at ZS_BITS?
>
> ARsfZP will most likely be returning ZShell 4.0's version number but i
> still have to make the final decision on it. I will have which one i
> will be using in the documentation of ARsfZP but due to a great lack of
> time i haven't gotten much work done on it lately.
> Peter Cordes
> email: hivelord@netcom.com