LZ: Re: Rotation...


[Prev][Next][Index][Thread]

LZ: Re: Rotation...



You mean USG_VERSION? $10
 Andreas
----------------
E-Mail:  ess.andreas@computerhaus.at
Webpage: http://andi.ganymed.org

----------
> Von: Buddy Smith <ti85calc@bellsouth.net>
> An: 'list-zshell@lists.ticalc.org'
> Betreff: LZ: Rotation...
> Datum: Sunday, June 15, 1997 11:41 PM
> 
> 
> 
> Does anyone know how to rotate a sprite on the screen (w/out USGARD, in case you are wondering...)  I need to turn a simple
15x15 sprite around sideways.  I'm not really quite sure how to do sin/cos rotations (I have no idea how sin/cos even can do
rotations) but if someone can help it will be greatly appreciated
> 
> Buddy Smith
> ti85calc@bellsouth.net
> 
> PS:  What zshell version number do usgard/supernova/arsfzp/cshell etc. return when you look at ZS_BITS?
>