Re: A85: DJNZ
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Re: A85: DJNZ
At 12:02 PM 7/28/97 -0500, you wrote:
>Question, how do I use DJNZ. I'm trying to make a loop that plots
>pixels in rows and things. Can someone please explain this to me.
>
>John
>
>
djnz stands for "Decrement b and Jump relative if b is Not Zero"
That means each time djnz is hit, it subtracts one from b, and jumps to the
label specified if b is not zero (1,4,5,156,239,$AA, whatever)
For practical purposes:
ld a,%01010101 ;bitmap
ld b,16 ;number of times to loop through
ld hl,$FC00 ;start of video memory
Looptime:
ld (hl),a ;put bitmap into 8 pixels
inc hl ;move to the next eight pixels
djnz Looptime ;dec b, jump to Looptime
jr LineAllFinished ;all 16 times have been done
This would leave a dotted line at the top row. There is actually an easier
way
to do a repeated bitmap with ldir, but this is just an example
Alan Bailey
bailela@charlie.cns.iit.edu
Follow-Ups:
- Re: A85: DJNZ
- From: Will Stokes <wstokes@vertex.ucls.uchicago.edu>
References: