RE: A85: Problem assembling 18K file with TASM
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RE: A85: Problem assembling 18K file with TASM
I don't think this is necessary. I have seen the source code for many games
which are larger. For example, the source to Jezzball for ZShell is 36148
bytes, and it is all one file. I just don't know what command line parameters
or settings to use.
________________
Jeff Tyrrill
http://tyrrill-ticalc.home.ml.org/
http://ti-files.home.ml.org/
-----Original Message-----
From: owner-assembly-85@lists.ticalc.org On Behalf Of Michael Pearce
Sent: Saturday, August 16, 1997 10:37 AM
To: assembly-85@lists.ticalc.org
Subject: Re: A85: Problem assembling 18K file with TASM
Have you tried splitting up your source file, compiling them
separately, and then linking together the object files? That should
clear up the problem, i would think. Then again, i have never
actually tried to do this in tasm, so i'm not sure.
-mike pearce
On Sat, 16 Aug 97 03:16:00 UT, you wrote:
>TASM seems to have problems when I compile my TI-85 ASM source, which is
18097
>bytes. It apparently doesn't read the whole file, because it complains about
>missing labels that are actually located at the end of the file, and the
*.lst
>file it generates is incomplete. This occurs when I use the -r12 command
line
>parameter that two different documents about learning 85 ASM said I should
>use. When I omit the -r parameter, TASM says "tasm: Line too long in input
>file. (actual line follows):". When I change the parameter to something like
>-r18, it seems to have the same problem as when I use -r12.
>
>How do I assembly my source then? Is there something I need to add to my
*.ASM
>file, like extra instructions for TASM?
>Thanks.
>________________
>
>Jeff Tyrrill
>http://tyrrill-ticalc.home.ml.org/
>http://ti-files.home.ml.org/
>
>
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