Re: A85: Sqrxz 0.7b
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Re: A85: Sqrxz 0.7b
Jimmy Mårdell wrote:
>
> Hey everyone... I've finally found my way back to this mailinglist.
>
> Anyway, I've been working very hard with the old Sqrxz for the TI-85 and
> after a week of intensive programming a new beta (the game is almost
> complete)
> has arisen. Some features
>
> * The first real horizontal smoothscrolling game for the TI-85
> * Contains more than 100 different 8x8 graphic tiles
> * 4 different, animated, enemy types
> * External Worlds (with a level editor for the PC)
> * Choose speed (slow,normal,fast) and if you want to reduce flicker
> by using a Virtual screen (recommended for turbo TI owners)
> * All this in less than 6000 bytes (1,3k graphics)
>
> Sqrxz requires USGARD and will NOT be ported to ZShell or any other
> OS for the TI-85 without my permission, which you won't receive. The
> source
> code (fully commented with all algorithms explained) will be released
> within
> a few days when the final version will be released.
>
> Get it at http://www.algonet.se/~mja/ti85/sqrxz.zip
>
> Included in the ZIP is one world with only one level :( so far (I didn't
> have time
> to create more levels) BUT the leveleditor which I use is included in
> the ZIP. You
> should be warned that it is the complete opposite of a userfriendly
> editor -
> read the Sqrxz DOC for more information.
>
> Expect new versions in a very soon future.
>
> --
> Jimmy Mårdell "We are the crown of creation
> mailto:mja@algonet.se we may do whatever we please
> http://www.algonet.se/~mja Fuck nature, man rules!"
> IRC: Yarin Fuck Nature /Cat rapes dog
I would like to say congratulations on an excellent job.
I have to ask, how the HELL did you do multiple enemies!??
I can't wait to see this source code!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
--
Terry Peng
email- tpeng@geocities.com
web- http://www.geocities.com/SiliconValley/Bay/5104/index.html
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