LZ: Tron ZShell Game (1-Player Artificial Intelligence)
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LZ: Tron ZShell Game (1-Player Artificial Intelligence)
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Subject: LZ: Tron ZShell Game (1-Player Artificial Intelligence)
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From: JGrinter@aol.com <JGrinter@aol.com>
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Date: Fri, 27 Sep 1996 21:22:19 -0400
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In-Reply-To: <>
This is not too relevant to the list. But with all these "Chess
Challenges" and such, I thought someone might like to know.
I have a Macintosh, and I have made a program with a genetic algorithm to
play tron against me or itself, learning from each of it's mistakes. I am not
too interested in giving it a nice interface, since I don't plan on
distributing it.
But, if someone is interested in programming something like this for
ZShell, I created the program in FutureBasic, so it should be very easy to
translate to assembly language. Well, mabey I should put it this way, the
FutureBasic commands won't be unfamiliar to a person who knows TIBasic.
Mail me if you are interested.
Stan Grinter
jgrinter@aol.com