Re: LZ: Lookup Tables


[Prev][Next][Index][Thread]

Re: LZ: Lookup Tables



> I'm in the middle of creating my second zshell game and I need to know how to create and recall data from a 
> lookup table.  I need to store 9 sets of screen coordinates and be able to recall those throughout the program 
> for use with nasr.  
> 
> example:	
> 		.db	(x,y),1
> 		.db 	(x,y),2
> I need to be able to say:  I need the coordinates of point labled "1" and store "x" in b and store "y" in c.  
> Understand what I'm getting at?
> 
weel, fisrt off will the point to look up be stored in a register?


and are you using text_mem to strore it?




Rob Taylor MAIL - mailto:rtaylor@ticalc.org 
           WEB  - http://www.u-net.com/~rtaylor/    


References: