LZ: Lookup Tables


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LZ: Lookup Tables



I'm in the middle of creating my second zshell game and I need to know how to create and recall data from a 
lookup table.  I need to store 9 sets of screen coordinates and be able to recall those throughout the program 
for use with nasr.  


example:	
		.db	(x,y),1
		.db 	(x,y),2
I need to be able to say:  I need the coordinates of point labled "1" and store "x" in b and store "y" in c.  
Understand what I'm getting at?


I would appreciate any help I can get.  


 _
(_
|_)teve
|eterson


mailto:stevep@comso.com
http://www.geocities.com/SiliconValley/Park/2636