Re: LZ: BoulderDash 1.0 FINAL RELEASE!


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Re: LZ: BoulderDash 1.0 FINAL RELEASE!



Man, I really loved Boulder Dash on the Apple ][c  (The same as the C64=20
version, except the colors were diffrent.)  I spent untold hours working=20
on the construction kit and made a tone of levels!  Ah, to relive the past.


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On Wed, 16 Oct 1996, Jimmy Mardell wrote:


> BoulderDash 1.0 is now finished! Same caves, levels, features and graphic=
s
> (almost) as the original C64 version of BoulderDash 1.0! The games take 6=
489
> bytes on the calculator but then you get...
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>  * 16 CAVES and 4 INTERMISSIONS
>  * 5 DIFFCULTY LEVELS
>  * 50 DIFFERENT GRAPHIC IMAGES
>  * MANY ANIMATED OBJECTS (Rockford is blinking and tapping for example)
>  * ALL COOL OBSTACLES FROM THE ORIGINAL VERSIONS like Firefly, Butterfly,
>    Magic Wall and Amoeba!
>  * HISCORE
>  * QUICK SCROLLING GRAPHICS
>  * A BIG DOCUMENTATION WITH HINTS ON HOW YOU SHOULD SOLVE THE CAVES
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> And in the future...
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>  * BOULDERDASH CONSTRUCTION KIT!! CREATE YOUR OWN CAVES!!
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> Get it from LZB or www.ticalc.org! Or mail me if you get problems.
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> --=20
> Jimmy M=E5rdell               "Trying to get a grip of life
> mailto:mja@algonet.se         with all these fears i cannot hide
> http://www.algonet.se/~mja     But how to keep an open mind
> IRC: Yarin                      when i'm so fucked up i could die"
>=20
>=20
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