Re: LZ: Screen Map
[Prev][Next][Index][Thread]
KEITH T BURZINSKI wrote:
>
> [snip... I don't know what to put here... ;)]
>
> No! U missed the idea, Jim.
> I did this so you could more easily locate an address on the screen,
> instead of trying to count them on the 85's screen (they're so tiny).
Are you being serious!?
>
> If you need to put something on the screen at an exact location, this
> can help determine what RAM address needs to be in your program. Get
> the point?
>
> Cheers,
>
> ____
> ~Keith
> FFNP69C@PRODIGY.COM
Well, why not use the formula offset=y*16+x DIV 8, bit=x MOD 8 instead of
an huge table? Or why not FIND_PIXEL which does exactly that, except that
it has y=0 on the bottom of the screen?
<pre>
--
Jimmy Mårdell "Trying to get a grip of life
mailto:mja@algonet.se with all these fears i cannot hide
http://www.algonet.se/~mja But how to keep an open mind
IRC: Yarin when i'm so fucked up i could die"
</pre>
References: