Re: LZ: Programming question
[Prev][Next][Index][Thread]
> Date: Thu, 3 Oct 96 21:29:17 UT
> From: "Frank " <Jblaze77@msn.com>
> To: "Zshell" <list-zshell@lists.ticalc.org>
> Subject: LZ: Programming question
> Reply-to: list-zshell@lists.ticalc.org
> What is the easiest way to make a routine to make a pointer follow across an
> arc... (for instance the pointer in BUST A MOVE) ? i know it cant move at
> constant x and y increments so how else could you do it?
What sort of an arc? I don't remember exactly how BUST A MOVE is
played so I don't know what arc you are talking about. Do you want
it to follow a perfectly circular arc, or something like the graph of
a quadratic (for gravity, etc)?
Ben
shakal@ns.net
References: