RE: LZ: Shareware Games
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RE: LZ: Shareware Games
On Tue, 3 Dec 1996, Michael Wyman wrote:
> Possible. It might be interesting to see a game which required the RAM
> expander to be linked to the calculator and variables sent to and from
> during the game. This would be the only real way to have programs if they
> were to be shareware, I suppose. I have no doubt that programmers would
> honor the system (knowing the hard work, etc. put into a program) but I'd
> say the majority of kids using 85's (at least at my school) would just send
> the programs to others, and neglect the fee after the first person bought
> the program.
> That would bring up a question that might be wise to consider. Is there
> any way to have, say, a setup program which would make it impossible for
> the program to be transfered to another calc and still run? Something to
> consider!
I have friends with TI-82's, and I would like to have the real graphlink,
so I thought of charging for the games, but that copying thing got in my
way too. The only thing I could think of would be to set some variable
that they would never change (say the window stuff for parametric mode or
something, they aren't that advanced with their calculators :) With asm,
it's possible (though I doubt it) to be able to read some sort of a
serial number, so if you could hard code that in ( a lot of work, I know)
then it would only run on the calc with that number. The only real
things I can think of.
Tony Lieuallen = lieuallen@iop.com Oxymoron: Power Macintosh
http://www.iop.com/~lieuallen/home/
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