Re: LZ: optimizing zshell programs for turbo calcs
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Yes, I believe someone mentioned this a while ago, and the general
concensus was: Speed up your TI, and it's your responsability; make a
hardware switch.
becker wrote:
>
> I asked this a while ago but never got answered:
> Is anyone making or modifying zshell games to make use of turboed
> calculators? I was also wondering if maybe in zshell 4.5, you could
> have a software switch to optimize the turboed versions, so that they a
> program will run fast when it needs to and slow when it doesn't??
>
> take, for instance XC1701, when there are a lot of enemies on screen it
> goes really slow, then speeds up when there are fewer. isn't there some
> way of making zshell even this out? or does it have to be dome within
> the code??? What's the point of turboing a calc if 90% of the stuff
> runs too fast??
>
> just an idea...
>
> -Chris
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