Re: LZ: How to do self-modifying code?
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Ryan Myers wrote:
>
> How do make code that's self modifying ( for high scores? )
It's very easy. Just change the byte (or word) in the code and do this
before the programs exit:
ld hl,ZS_BITS ; Alias for $8C40
set 0,(hl)
Then ZShell will update the checksum so you won't get ***BAD CHECKSUM***
next time you try to run the game.
<pre>
--
Real name: Jimmy Mårdell
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"If anything can go wrong, it will
if it can't, it will anyway"
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so when I gave myself a present, it was me" - Cat rapes dog
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