LZ: Street Fighter


[Prev][Next][Index][Thread]

LZ: Street Fighter



Well, if you didn't like my last idea...


Another way to save a bunch of space in Street Fighter would be to, instead 
of reversing the sprite to a different location in memory, just reverse it 
right over itself.  That way all of the space you'd need would be for the 
original sprite.  But, you'd have to have a tag for each one that would say 
which way it is pointing.


Ed Plese, Jr.
(eplese@lnd.com)