[A83] Re: returning to OS in call routines
[Prev][Next][Index][Thread]
[A83] Re: returning to OS in call routines
The SpriteClip routines by CrASH_Man are pretty worthwhile reasons to
have SMC.. of course it's not absolutely nessecary, but the performance
gain is several fold. Beyond that, I've tried to make the sprite height
a register argument, and it's damn hard to do. But I guess you could
just use a fixed height and not need to ever do SMC.
--
Scott Dial
scott@scottdial.com
AIM GeekMug : ICQ# 3608935
-----Original Message-----
From: assembly-83-bounce@lists.ticalc.org
[mailto:assembly-83-bounce@lists.ticalc.org] On Behalf Of brandon
sterner
Sent: Friday, August 08, 2003 3:49 PM
To: assembly-83@lists.ticalc.org
Subject: [A83] Re: returning to OS in call routines
When do you absolutely need self modifying code?
brandon sterner
----- Original Message -----
From: "Matthew Marshall" <mmarshall@myrealbox.com>
To: <assembly-83@lists.ticalc.org>
Sent: Friday, August 08, 2003 4:38 PM
Subject: [A83] Re: returning to OS in call routines
> >There's no reason you can't do SMC in an app. Just copy a routine to
> >RAM somewhere, and call it in RAM.
>
> That is what I do when I absolutely need smc. However, most of the
time it
> is just to cumbersome, so I just go with a way that takes a few more
cycles.
>
> MWM
>
>
>
>
> Stupid like a fox!
> Look ma, I'm an artist: http://aaronstj.deviantart.com
>
> _________________________________________________________________
> Protect your PC - get McAfee.com VirusScan Online
> http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
>
>
>
>
>
>
References: