[A83] i'm designing a chess program (a bit off topic)
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[A83] i'm designing a chess program (a bit off topic)
I am thinking about what order to implement the following features in an asm
chess program that I plan to write. Give each of them a 1-9 ranking, 1
being least important, 6 important but infrequently used, and 9 important
and frequently used.
a) clock
b) grayscale pieces
c) database of games
d) on-calc piece set editor
e) built-in skins
f) manually type in moves, e.g. Nb6 moves the knight to b6
g) numbers and letters on the side of the board to indicate rank/file, e.g.
8
7
6
5
4
3
2
1
a b c d e f g h
Any other features that you would like to see?
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